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CARD DESIGN

I design cards for Trading Card Games, detailing their effects, cost, type, in-game use, and the psychographic profile they are intended for.

EXAMPLE

I designed a thematic card set for Magic: The Gathering Arena on the occasion of an exercise I did in a week with another Game Designer.

We based our card set on urban legends, creating 1 to 4 cards for 6 psychographic profiles and using various types of cards.

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