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ABOUT

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1.5 month

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2019

GENRE: Board game

GAME MODE: Competitive

NUMBER OF PLAYERS: 3-4

TEAM:

  • 7 game designers

 

PITCH:

In Grand Ouest, players play as rival railroad companies whose goal is to connect villages with each other via railroads in order to become the most influential company in the Far West.

On each turn, each player can place rails, destroy their opponents' rails, or swap some of their rails to create unexpected paths.

 

Some of the rails have special effects (cause an explosion when destroyed, be worth more points, be indestructible).

MY ROLES:

GAME DESIGN

SYSTEM DESIGN

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PRODUCTION

For this board game project, we had to respect the imposed theme of "double moves and dirty tricks" and allow games of about 30 minutes for 4 players.

During the production, I personally took care of the design and management of the rails available in the game, the scoring system, and the writing of the game rules.

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