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UNITY
I prototype on Unity mainly for mobile, 2D, and 2.5D games,
but also for my job at Emissive, scripting and using various tools.
USAGE
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Visual Scripting (Bolt)
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Level Design (ProBuilder, ProGrid, Terrain)
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Path design (Cinemachine)​
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VFX creation (shader, material, particle system, trail)
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Interactive dialogues integration (Yarn Spinner)
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Animations integration (timeline, animator controller)
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Audio integration (audio source, audio mixer, snapshots)
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UI integration (canvas)
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Post-processing
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