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UNITY

I prototype on Unity mainly for mobile, 2D, and 2.5D games,

but also for my job at Emissive, scripting and using various tools.

USAGE

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  • Visual Scripting (Bolt)

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  • Level Design (ProBuilder, ProGrid, Terrain)

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  • Path design (Cinemachine)​

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  • VFX creation (shader, material, particle system, trail)

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  • Interactive dialogues integration (Yarn Spinner)

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  • Animations integration (timeline, animator controller)

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  • Audio integration (audio source, audio mixer, snapshots)

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  • UI integration (canvas)

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  • Post-processing

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