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MY MISSIONS
I work as a Game Designer. As such, I perform several tasks:
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design and improve features and systems for interactive experiences
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doing blockout level design for scene topography and sight lines
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placing key elements (like animals) and designing their path and pace to prototype staging
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working on the user experience of experiences, designing the onboarding, and creating signs and feedback
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integrating and tweaking animations, VFX, and audio in Unity.
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