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GAME DESIGNER

Since the beginning of September 2022, I work at Emissive, a french company specialized in immersive VR experiences.

MY MISSIONS

I work as a Game Designer. As such, I perform several tasks:

 

  • design and improve features and systems for interactive experiences​

  • doing blockout level design for scene topography and sight lines

  • placing key elements (like animals) and designing their path and pace to prototype staging

  • working on the user experience of experiences, designing the onboarding, and creating signs and feedback

  • integrating and tweaking animations, VFX, and audio in Unity.

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